My Work

  • By: SarahMills
    05-25-09
    Marks: 4
    Comments: 0

    Another illustration for the 'story mode' of a game currently in development. Rendered in Photoshop.

  • By: SarahMills
    05-25-09
    Marks: 0
    Comments: 0

    Another illustration from the 'story mode' of a game currently in development. Rendered in Photoshop.

  • By: SarahMills
    05-25-09
    Marks: 2
    Comments: 3

    This is an illustration for the 'story mode' of a game currently in development for Xbox LA and PSN. At least, that's the target. Image was rendered in Photoshop from a pencil sketch, the client I work for on this one is adamant that we use pencil first so that we can use the concept art as 'pickups' ingame.

  • By: SarahMills
    05-25-09
    Marks: 2
    Comments: 0

    Our new stylised Ninja Beaver ID. This version was done in Illustrator, for our Cafe Press range. He aint lean, but he's mean! ;)

  • By: SarahMills
    05-13-09
    Marks: 2
    Comments: 0

    Concept for a trapper foe, for an in-development game. The game itself has a cartoony feel.

  • By: SarahMills
    05-13-09
    Marks: 4
    Comments: 3

    An end of level boss for a browser-based flash game for Cartoon Network. Not strictly speaking an illustration I suppose, but I designed and created the character, then the animator brought it to life.

  • By: SarahMills
    05-13-09
    Marks: 2
    Comments: 0

    An enemy character for a browser-based flash game for Cartoon Network. Not strictly speaking an illustration I suppose, but I designed and created the character, then the animator brought it to life.

  • By: SarahMills
    05-13-09
    Marks: 0
    Comments: 0

    An end of level boss for a browser-based flash game for Cartoon Network. Not strictly speaking an illustration I suppose, but I designed and created the character, then the animator brought it to life.

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