
{"id":2425,"date":"2019-09-09T15:56:48","date_gmt":"2019-09-09T15:56:48","guid":{"rendered":"https:\/\/eu.shop.wacom.eu\/us\/?p=2425"},"modified":"2026-06-05T09:23:23","modified_gmt":"2026-06-05T16:23:23","slug":"3d-tools-for-artists-a-basic-primer","status":"publish","type":"post","link":"https:\/\/community.wacom.com\/en-us\/3d-tools-for-artists-a-basic-primer\/","title":{"rendered":"3D tools for artists: a basic primer"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">3d models can be used for good or evil.&nbsp; Yes, they can be a crutch that keeps you from learning basic skills, but they can also be a powerful tool to take your art above and beyond what would be traditionally possible.&nbsp; Concept artists have been using them for ages as an integral part of their workflow, but they\u2019re still underutilized in other genres. But that can be changed.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>First, a rough guide to some of the tools at your disposal:<\/em><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Free<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/www.sketchup.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Sketchup <\/a>is mostly an architectural visualization program, with all other uses coming later.&nbsp; But it\u2019s just about as simple as 3d programs get (although I recommend you watch the tutorials, because the controls are unintuitive if you go in blind) and perfect for making bases that you can draw or paint over.<\/li>\n\n\n\n<li><a href=\"https:\/\/www.blender.org\/\" target=\"_blank\" rel=\"noreferrer noopener\">Blender<\/a>, on the other hand, is capable of anything the big boys are, but the learning curve is infamously steep.<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image aligncenter wp-image-2426\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/community.wacom.com\/en-us\/us\/wp-content\/uploads\/sites\/40\/2019\/09\/1-blender-1024x576.jpg\" alt=\"Blender architectural visualization\" class=\"wp-image-2426\" title=\"\" srcset=\"https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/1-blender-1024x576.jpg 1024w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/1-blender-300x169.jpg 300w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/1-blender-768x432.jpg 768w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/1-blender-1536x864.jpg 1536w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/1-blender-1080x608.jpg 1080w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/1-blender-1280x720.jpg 1280w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/1-blender-980x551.jpg 980w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/1-blender-480x270.jpg 480w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/1-blender.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><a href=\"https:\/\/www.youtube.com\/watch?v=-Hb-gpu1CwM\" target=\"_blank\" rel=\"noopener\">Blender architectural visualization by DennisWoo1993<\/a>. Created and rendered in-program.<\/figcaption><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li><b><b><a href=\"https:\/\/www.daz3d.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Daz Studio<\/a> <\/b><\/b>is free (with microtransactions for extra models and backgrounds) and best for character posing and scene mockups.<\/li>\n\n\n\n<li><a href=\"https:\/\/www.unrealengine.com\/\" target=\"_blank\" rel=\"noopener\"><b>Unreal Engine<\/b><\/a> can be used to make excellent backgrounds, but since it\u2019s intended for games, there\u2019s a learning curve involving a lot of things you might feel distract from your art itself.<\/li>\n\n\n\n<li><a href=\"https:\/\/pixologic.com\/sculptris\/\" target=\"_blank\" rel=\"noopener\"><b>Sculptris <\/b><\/a>is the premier free 3d sculpting program.&nbsp; It\u2019s no longer updated\u2014offered as a legacy download with no support\u2014but the price is right.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><b>Paid:<\/b><\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/pixologic.com\/\" target=\"_blank\" rel=\"noopener\"><b>ZBrush<\/b> <\/a>is the reigning king of 3d sculpting.&nbsp; Definitely the most common tool you\u2019ll see integrated into digital painters\u2019 workflows for things like character art.<\/li>\n\n\n\n<li><a href=\"https:\/\/3dcoat.com\/\" target=\"_blank\" rel=\"noopener\"><b>3dCoat <\/b><\/a>is a far cheaper, up-and-coming alternative that\u2019s making a lot of waves in the production industries.&nbsp; Side note: sculpting programs work best with tablets, so if you\u2019re in the market for one, we make those...<\/li>\n\n\n\n<li><a href=\"https:\/\/www.autodesk.com\/products\/maya\/overview\" target=\"_blank\" rel=\"noopener\"><b>Maya<\/b> <\/a>and <a href=\"https:\/\/www.autodesk.com\/products\/3ds-max\/overview\" target=\"_blank\" rel=\"noopener\"><b>3DSMax<\/b><\/a> are the industry standards for dedicated character and object modeling.&nbsp; They\u2019re very expensive, and if you\u2019re strictly a 2d artist, you almost definitely won\u2019t be using these, but any decent list has to include them.<\/li>\n\n\n\n<li><a href=\"https:\/\/www.foundry.com\/products\/modo\" target=\"_blank\" rel=\"noopener\"><b>Modo <\/b><\/a>is a simpler, faster, and cheaper version of the above.<\/li>\n\n\n\n<li><a href=\"https:\/\/www.posersoftware.com\/\" target=\"_blank\" rel=\"noopener\"><b>Poser <\/b><\/a>is like Daz, but paid, and with less user-created content.&nbsp; It makes up for it by being more intuitive and arguably more flexible, however.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Preparing a 3d Model<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">We can\u2019t cover the actual process of obtaining one of these programs and learning to use it, so let\u2019s skip ahead a bit.&nbsp; You\u2019re at the point where you have a nice, finished model ready to go. What\u2019s the best way to render it for use in a painting?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The specific settings for what light and color settings to use vary wildly from program to program....<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Sidenote: Render Engines<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">If you\u2019re new to 3d, these are the programs that turn your image from a blocky shape in a program to a pretty finished picture, allowing you to set lighting conditions and the details of how you want your exported image to look.&nbsp; They can be bought in packs with 3d software, or as standalone programs that you load your model files into. The most popular one is <a href=\"https:\/\/www.chaosgroup.com\/\" target=\"_blank\" rel=\"noopener\"><b>VRay<\/b><\/a>, but there are some freeware options available like <a href=\"https:\/\/luxcorerender.org\/\" target=\"_blank\" rel=\"noopener\"><b>LuxRender <\/b><\/a>and <a href=\"https:\/\/www.kerkythea.net\/\" target=\"_blank\" rel=\"noopener\"><b>Kerkythea<\/b><\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized size-large wp-image-2433\"><img loading=\"lazy\" decoding=\"async\" width=\"845\" height=\"1131\" src=\"https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/2-blender.jpg\" alt=\"LuxCoreRender image by CG Cookie\" class=\"wp-image-2433\" style=\"width:634px;height:848px\" title=\"\" srcset=\"https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/2-blender.jpg 845w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/2-blender-480x642.jpg 480w\" sizes=\"(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) 845px, 100vw\" \/><figcaption class=\"wp-element-caption\">LuxCoreRender image by <a href=\"https:\/\/vimeo.com\/26119905\" target=\"_blank\" rel=\"noopener\">CG Cookie<\/a><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Of particular note to digital artists, are non-photorealistic, or \u201ctoon,\u201d shaders.&nbsp; These are sub-programs within most rendering engines that render your image in a \u201ccel\u201d style with hard edges and more vivid colors.&nbsp; These come bundled with some programs like 2019\u2019s Z-Brush, or they can be purchased separately, often as a setting or plugin for a standalone render engine.&nbsp; <a href=\"https:\/\/freestyle.sourceforge.net\/\" target=\"_blank\" rel=\"noopener\"><b>Freestyle<\/b> <\/a>is a freeware program packaged with Blender that renders clean lineart, which might prove invaluable for things like comic art.<\/p>\n\n\n\n<figure class=\"wp-block-embed aligncenter is-type-video is-provider-vimeo wp-block-embed-vimeo\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"El jard\u00edn de senderos que se bifurcan - Trailer 01\" src=\"https:\/\/player.vimeo.com\/video\/313734022?dnt=1&amp;app_id=122963\" width=\"1080\" height=\"608\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\"><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\"><a href=\"https:\/\/vimeo.com\/313734022\" target=\"_blank\" rel=\"noopener\">El jard\u00edn de senderos que se bifurcan - Trailer 01<\/a> from <a href=\"https:\/\/vimeo.com\/juancamardella\" target=\"_blank\" rel=\"noopener\">Juan Camardella<\/a> on <a href=\"https:\/\/vimeo.com\" target=\"_blank\" rel=\"noopener\">Vimeo<\/a>.<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">...But overdoing it might be counterproductive.&nbsp; When you plan to paint over them, 3d models are best used to model shapes and shadows, with decisions about the specifics of stylization, lighting, and coloring made during the painting stage where they\u2019re easy to change.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It\u2019s tempting to use a photorealistic rendering of your 3d model on the background of a beautiful sunset as your base, but that\u2019s a hindrance if you decide you want to change the lighting or color palette once you\u2019ve added the characters and other elements of your painting.&nbsp; Especially when you\u2019re new to integrating 3d and 2d art, you want to start simple so you can make most of your creative decisions during the painting process: An image that just gives you the object\u2019s shape and lighting might be best.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Bashing<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">\u201cPhotobashing\u201d is the term for cutting and pasting photos into digital compositions: you could call it a subcategory of photo-manipulation.&nbsp; Usually, 3d integration follows the exact same process: taking a high-resolution image of your model, and matching it to your scene\u2019s perspective.&nbsp; After that, you\u2019ll need to make tiny adjustments to the size, adjust the coloring to match your scene\u2019s light, airbrush some shadows over it, and clone stamp some things here or there.&nbsp; This is called \u201cpostworking.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You can theoretically do this with any image editing program, but Photoshop has the most tools to facilitate it.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Sidenote: Photoshop Integration<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The latest couple iterations of Photoshop CC, as well as Clip Studio Paint, will let you import several 3d file types directly into the program, rotate and resize the model on your canvas, and pose it if it\u2019s a rigged character.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"How to Import 3D Models into Photoshop\" width=\"1080\" height=\"608\" src=\"https:\/\/www.youtube.com\/embed\/Li5s0WMVbtE?feature=oembed\"  allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\"><em>Photoshop 3d compositing tutorial by <a href=\"https:\/\/www.youtube.com\/channel\/UC48fSJKMFBka3Zl0u7DGf0A\" target=\"_blank\" rel=\"noreferrer noopener\">Howard Pinsky<\/a><\/em><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">This is essentially the same as rendering a transparent PNG of the object and pasting it in, but it simplifies a crucial and potentially annoying step.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Photoshop is also often used as a method of post-production for purely 3d artists, using it to add textures and backgrounds to renders of their models.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter\"><a href=\"https:\/\/www.artstation.com\/artwork\/RYQ14X\" rel=\"noopener\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" src=\"https:\/\/community.wacom.com\/en-us\/us\/wp-content\/uploads\/sites\/40\/2019\/09\/3-joe-siu-sunny-4k-composite-1024x768.jpg\" alt=\"Japanese train station\" class=\"wp-image-2434\" title=\"\" srcset=\"https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/3-joe-siu-sunny-4k-composite-1024x768.jpg 1024w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/3-joe-siu-sunny-4k-composite-300x225.jpg 300w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/3-joe-siu-sunny-4k-composite-768x576.jpg 768w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/3-joe-siu-sunny-4k-composite-1536x1152.jpg 1536w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/3-joe-siu-sunny-4k-composite-510x382.jpg 510w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/3-joe-siu-sunny-4k-composite-1080x810.jpg 1080w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/3-joe-siu-sunny-4k-composite-1280x960.jpg 1280w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/3-joe-siu-sunny-4k-composite-980x735.jpg 980w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/3-joe-siu-sunny-4k-composite-480x360.jpg 480w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/3-joe-siu-sunny-4k-composite.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\"><a href=\"https:\/\/www.artstation.com\/artwork\/RYQ14X\" target=\"_blank\" rel=\"noopener\">Japanese Train Station by Joe Siu<\/a>. Rendered in Blender, with background and extra textures in Photoshop<\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Overpainting<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Tracing entirely over your 3d model so the result matches your drawing\/painting seamlessly: Another standard practice in concept art.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"Before and After Paint Over 3D Anime Background\" width=\"1080\" height=\"608\" src=\"https:\/\/www.youtube.com\/embed\/loIgSMjzGY8?feature=oembed\"  allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\"><em>Compilation of anime-style overpaints by <\/em><a href=\"https:\/\/www.mclelun.com\/\" target=\"_blank\" rel=\"noopener\"><em>Mclelun Lee<\/em><\/a><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">One of the biggest advantages of overpainting is that you can make unlimited changes to the model, adding details, textures, and things like wear and tear, that you might not have the 3d skills to pull off in the modeling stage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Tip: If you\u2019re designing backgrounds or buildings in 3d, and the program you\u2019re using lets you create 2d grids over your images.&nbsp; It makes drawing your own additions ten times easier.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full wp-image-2435\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"588\" src=\"https:\/\/community.wacom.com\/en-us\/us\/wp-content\/uploads\/sites\/40\/2019\/09\/4-0Ku0HwA.jpg\" alt=\"Sketchup export from one of my own WIP\u2019s.\" class=\"wp-image-2435\" title=\"\" srcset=\"https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/4-0Ku0HwA.jpg 1000w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/4-0Ku0HwA-300x176.jpg 300w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/4-0Ku0HwA-768x452.jpg 768w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/4-0Ku0HwA-980x576.jpg 980w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/4-0Ku0HwA-480x282.jpg 480w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\">Sketchup export from one of my own WIP\u2019s.<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">There\u2019s also an abandonware* program called <a href=\"https:\/\/www.florianhaeckh.com\/blog\/carapace\" target=\"_blank\" rel=\"noopener\"><b>Carapace<\/b><\/a> that lets you draw vanishing point grids over the exported images of your 3d models.&nbsp; It\u2019s invaluable for establishing the perspective for a drawing.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">*Pulled off its original site, but still made available by fans.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"549\" src=\"https:\/\/community.wacom.com\/en-us\/us\/wp-content\/uploads\/sites\/40\/2019\/09\/5-Op69r2Z-1024x549.jpg\" alt=\"Carapace - vanishing grids\" class=\"wp-image-2436\" title=\"\" srcset=\"https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/5-Op69r2Z-1024x549.jpg 1024w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/5-Op69r2Z-300x161.jpg 300w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/5-Op69r2Z-768x412.jpg 768w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/5-Op69r2Z-1536x824.jpg 1536w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/5-Op69r2Z-1080x579.jpg 1080w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/5-Op69r2Z-1280x687.jpg 1280w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/5-Op69r2Z-980x526.jpg 980w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/5-Op69r2Z-480x258.jpg 480w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/5-Op69r2Z.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Character Models<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">This might be <a href=\"https:\/\/media.giphy.com\/media\/26BRrSvJUa0crqw4E\/giphy.gif\" target=\"_blank\" rel=\"noopener\">just my opinion, man<\/a>, but when it comes to static digital art (animation\u2019s a different ball game, where it\u2019s often used by necessity) it\u2019s best to use 3d models of the human figure as reference: it\u2019s inadvisable to trace them unless you\u2019ve sculpted them yourself with a strong knowledge of the human figure.&nbsp; As simulations of moving bodies, 3d model poses and faces are usually stiff, and you don\u2019t want your drawing to inherit that stiffness\u2014or any of the problems that come from cheap 3d programs that don\u2019t simulate fabric creases or flesh squishiness.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large wp-image-2437\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"556\" src=\"https:\/\/community.wacom.com\/en-us\/us\/wp-content\/uploads\/sites\/40\/2019\/09\/6-DAZ_Studio_4_9_64-bit-1024x556.jpg\" alt=\"Daz Studio 4.9. From Wikimedia Commons\" class=\"wp-image-2437\" title=\"\" srcset=\"https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/6-DAZ_Studio_4_9_64-bit-1024x556.jpg 1024w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/6-DAZ_Studio_4_9_64-bit-300x163.jpg 300w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/6-DAZ_Studio_4_9_64-bit-768x417.jpg 768w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/6-DAZ_Studio_4_9_64-bit-1536x834.jpg 1536w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/6-DAZ_Studio_4_9_64-bit-1080x586.jpg 1080w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/6-DAZ_Studio_4_9_64-bit-1280x695.jpg 1280w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/6-DAZ_Studio_4_9_64-bit-980x532.jpg 980w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/6-DAZ_Studio_4_9_64-bit-480x261.jpg 480w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/6-DAZ_Studio_4_9_64-bit.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Daz Studio 4.9. From Wikimedia Commons<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">When it comes to using 3d to plan out complex poses and angles, I\u2019m partial to a freemium program called <a href=\"https:\/\/terawell.net\/\" target=\"_blank\" rel=\"noopener\"><b>DesignDoll<\/b><\/a>.&nbsp; It\u2019s very easy to use, and its mannequins are simple enough to let you create accurate poses in perspective without constraining you.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large wp-image-2438\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"711\" src=\"https:\/\/community.wacom.com\/en-us\/us\/wp-content\/uploads\/sites\/40\/2019\/09\/7-design-doll-1024x711.jpg\" alt=\"Design Doll\" class=\"wp-image-2438\" title=\"\" srcset=\"https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/7-design-doll-1024x711.jpg 1024w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/7-design-doll-300x208.jpg 300w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/7-design-doll-768x534.jpg 768w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/7-design-doll-980x681.jpg 980w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/7-design-doll-480x334.jpg 480w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/7-design-doll.jpg 1042w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Design Doll<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Web developer Herman Martinus has also created an excellent online alternative called <a href=\"https:\/\/justsketch.me\/\" target=\"_blank\" rel=\"noopener\"><b>JustSketch<\/b><\/a> that allows you to view a couple fully-rendered figures in fantasy dress in addition to the standard mannequins, which are themselves unusually well-proportioned even compared to some paid programs. ...And which you still shouldn\u2019t trace.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Seriously, don\u2019t trace them.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Sketchup Models<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Sketchup has somewhat of a \u201cBaby\u2019s First 3d Program\u201d reputation in the industry, but this is unfair, as it\u2019s phenomenal for the artist who just needs an accurate base for a piece.&nbsp; Its biggest strength is that it deals far more in real dimensions than percentages and \u201cunits.\u201d This makes it excellent for making backgrounds that are easy to place characters into as well.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If your character is an even 6 foot, for example, you can place a 6\u2019 marker at the exact position where they\u2019ll be standing, so you can size them correctly.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full wp-image-2439\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"529\" src=\"https:\/\/community.wacom.com\/en-us\/us\/wp-content\/uploads\/sites\/40\/2019\/09\/8-iiyVIke.gif\" alt=\"Sketchup vs. final for one of my novel illustrations\" class=\"wp-image-2439\" title=\"\"><figcaption class=\"wp-element-caption\">Sketchup vs. final for one of my novel illustrations<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Granted, there are a few problems with it.&nbsp; For example, its default exporter produces models with hard, jaggy lines and curves that aren\u2019t curves.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full wp-image-2440\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"786\" src=\"https:\/\/community.wacom.com\/en-us\/us\/wp-content\/uploads\/sites\/40\/2019\/09\/9-zSULOEZ.jpg\" alt=\"Argh. Bleck. Bleyuch.\" class=\"wp-image-2440\" title=\"\" srcset=\"https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/9-zSULOEZ.jpg 1000w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/9-zSULOEZ-300x236.jpg 300w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/9-zSULOEZ-768x604.jpg 768w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/9-zSULOEZ-980x770.jpg 980w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/9-zSULOEZ-480x377.jpg 480w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\">Argh. Bleck. Bleyuch.<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">There are a ton of custom styles, many of which simulate various hand-drawn art styles, but I\u2019ve yet to find a simple plugin that will export clean lines that are suitable for directly inserting into lineart.&nbsp; I\u2019ve found Sketchup models always require tracing or overpainting for good-looking results.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"529\" src=\"https:\/\/community.wacom.com\/en-us\/us\/wp-content\/uploads\/sites\/40\/2019\/09\/10-SVjnz5C.gif\" alt=\"CLIP STUDIO PAINT vector tools\" class=\"wp-image-2441\" title=\"\"><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Clip Studio Paint\u2019s vector tools are great for this.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is admittedly tedious as h*ck.&nbsp; However, it\u2019s still one of the best and most accessible tools for creating quick architecture, and it comes with a massive \u201c3D warehouse\u201d full of premade buildings and vehicles.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">In Conclusion...<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">No matter how you do it, 3d model integration always needs to be based on a foundation of existing art skill.&nbsp; It takes a firm grasp of the fundamentals to know how to match a model to your scene\u2019s perspective, change or exaggerate the proportions in just the right ways, and paint light and color over it so it doesn\u2019t stand out.&nbsp; But once you have those, it\u2019s the push over the cliff - the \u201cup to eleven,\u201d so to speak\u201d - that can let you create far more realized worlds in less time.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">...Or you can just forget all that and slap a filter on it.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter\"><img loading=\"lazy\" decoding=\"async\" width=\"500\" height=\"479\" src=\"https:\/\/community.wacom.com\/en-us\/us\/wp-content\/uploads\/sites\/40\/2019\/09\/11-exgDFOz.jpg\" alt=\"filter\" class=\"wp-image-2442\" title=\"\" srcset=\"https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/11-exgDFOz.jpg 500w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/11-exgDFOz-300x287.jpg 300w, https:\/\/community.wacom.com\/en-us\/wp-content\/uploads\/sites\/40\/2019\/09\/11-exgDFOz-480x460.jpg 480w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Art.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Bonus Resources<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">If you only need reference, <a href=\"https:\/\/sketchfab.com\/\" target=\"_blank\" rel=\"noreferrer noopener\"><b>Sketchfab<\/b><\/a> lets you view models in full 360 at different zoom levels.&nbsp; I\u2019ve found it invaluable for drawing faces from strange angles.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/www.turbosquid.com\/\" target=\"_blank\" rel=\"noreferrer noopener\"><b>Turbosquid<\/b><\/a> doesn\u2019t have full 3d, but makes up for it with a fantastic selection of models with screenshots from every angle, including plenty of free ones..<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/www.pixelsquid.com\/\" target=\"_blank\" rel=\"noreferrer noopener\"><b>Pixelsquid<\/b><\/a><b>, <\/b>its sister squid, has a free tier that allows you to browse through a library of 3d models with transparent backgrounds and download PNG\u2019s from your chosen angle that you can use for overpainting.&nbsp; You have to pay to remove watermarks and unlock shadows, but once you have the model and a defined light source, it\u2019s fairly simple to paint around those limitations.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If you\u2019re looking for a specific car model, you could do much worse than <a href=\"https:\/\/www.dmi-3d.net\/\" target=\"_blank\" rel=\"noreferrer noopener\"><b>DMI-3d<\/b><\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>3d models can be a powerful tool to take your art above and beyond what would be traditionally possible.<\/p>\n","protected":false},"author":4,"featured_media":2452,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"inline_featured_image":false,"footnotes":""},"categories":[2438,2331,2338,2341],"tags":[336,337,339,340,341,343,347],"class_list":["post-2425","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-3d","category-design","category-how-to","category-software","tag-blender","tag-maya","tag-modo","tag-pixologic","tag-poser","tag-sketchup","tag-zbrush"],"_links":{"self":[{"href":"https:\/\/community.wacom.com\/en-us\/wp-json\/wp\/v2\/posts\/2425","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/community.wacom.com\/en-us\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/community.wacom.com\/en-us\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/community.wacom.com\/en-us\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/community.wacom.com\/en-us\/wp-json\/wp\/v2\/comments?post=2425"}],"version-history":[{"count":0,"href":"https:\/\/community.wacom.com\/en-us\/wp-json\/wp\/v2\/posts\/2425\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/community.wacom.com\/en-us\/wp-json\/wp\/v2\/media\/2452"}],"wp:attachment":[{"href":"https:\/\/community.wacom.com\/en-us\/wp-json\/wp\/v2\/media?parent=2425"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/community.wacom.com\/en-us\/wp-json\/wp\/v2\/categories?post=2425"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/community.wacom.com\/en-us\/wp-json\/wp\/v2\/tags?post=2425"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}