For years, manga has been celebrated all around the world and has played a big part in Japan’s cultural identity. These illustrated and immersive storybooks range in style and genre and are suitable for readers of every age. Manga makes up a substantial chunk of Japan’s economy and, with fans spread across the globe, remains a major cultural export. Yet, what many people may not know is how the origins ...
Read MoreWe all know that Japanese culture has always had a deep fascination with robots and technology, as displayed throughout the years in a lot of its media. This interest is particularly visible in Anime and Manga, where representations of technology are so persistent that it has been assigned its own genre, as well as its own designated artists. Mechanical designers are artists who visualize and create the look of the subject ...
Read MoreThis spring Maya and Yehuda Devir, creators of the popular webcomics One of Those Days, released a new YouTube mini-series called The Heartists, made in collaboration with Wacom and Deviant Art. Over the years, Wacom has cultivated a strong friendship with the Devirs, who has hosted multiple online Q&A and keynote speech sessions as part of Wacom's Comic Week and ConnectedInk events. Given their history, the collaboration between the two ...
Read MoreWhether you are a lifelong comic fan or just someone who enjoys scrolling through social media once in a while, I can assure you that you have stumbled across at least one of Maya and Yehuda Devir’s humorous illustrations. The couple’s beloved one-panel webcomics, which perfectly depict the highs and lows of married life and having a family while juggling a career, truly encapsulate the concept of “write what you ...
Read MoreOnce I began my digital art adventure I instantly fell in love. These are just some of the reasons why I believe every artist, beginner or professional, should start making digital art. The digital painting consists of creating artwork directly on a computer using painting software and a tablet. The process of entering the digital space may seem daunting, and coming from a traditional art background myself, I definitely felt a ...
Read MoreOTOY launches SculptronTM 1.0 bringing the industry’s first real time GPU mesh sculpting and animation toolset to the OctaneRender ecosystem – available to buy since MARCH 2021 and releasing for free for 3-months for customers that purchase a Wacom Cintiq Pro or MobileStudio Pro. Pioneer of GPU rendering OTOY Inc. is thrilled to release SculptronTM 1.0, in partnership with Wacom®, bringing the first real time GPU mesh sculpting and animation toolset to the ...
Read MoreFoundry: How the Wacom Cintiq Pro 24 pairs perfectly with post-production workflows including Katana, Nuke and Mari
This blog post was written by Elise Testa, Foundry It’s an all-too-common scene amongst artists, particularly in the visual effects space: technical friction, round-tripping between packages and stifled creativity through unintuitive and convoluted workflows. Numerous iterations are typically fuelled by a lack of visibility over the ‘ground truth’ image. Teams work in silos, and not in context of the final render. Yet the Cintiq Pro 24pen display from Wacom provides a way ...
Read MoreGoodbye Kansas Studios: Character design in a complex remote workflow with Wacom and Teradici
In this case study, Jonas Skoog from Goodbye Kansas Studios shares insights in the character work for Cyberpunk 2077 and how they get the most out of the Wacom Cintiq Pro 24 within their pipeline https://vimeo.com/344294114 By Jonas Skoog Goodbye Kansas Studios creates award-winning visual effects, digital animation and motion capture for movies, games and commercials. It was founded back in 2017, when four studios merged, with a long history of cinematics, feature ...
Read MoreThe Wacom team got in touch with incredible digital artist Gaku Tada and did an interview. His recent Blender reel post in SNS got quite buzzed (or attention) everywhere. Check it out! But first, let’s learn a little bit about him: Gaku started his Art and VFX skills and career from SCE (Sony Computer Entertainment) in Tokyo for games and moved to LA for Digital Domain to work on VFX shows and then moved ...
Read MorePortia McLean is a digital paint artist for Weta Digital and a visual artist based in Wellington, NZ. Over the years, she’s put her mark on both The Hobbit and Planet Of The Apes trilogies, Alita: Battle Angel, and most recently, Game of Thrones (Season 8). Where are you from and how did you get your start in the industry? I knew I wanted to be a professional artist as I worked my way through school, but was unsure about the reality ...
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