Professional 3D artist Steve James, from Pixologic, recorded these amazing video tutorials to show you how to sculpt a head using ZBrushCore. He will go through the benefits of integrating 3D into his workflow and breaks down the steps he will be showing you in this series. This series has 6 parts and in this fourth part, you will create the mouth. While sculpting, Steve uses a tool which makes ZBrush ...
Read MoreProfessional 3D artist Steve James, from Pixologic, recorded these amazing video tutorials to show you how to sculpt a head using ZBrushCore. He will go through the benefits of integrating 3D into his workflow and breaks down the steps he will be showing you in this series. This series has 6 parts and in this third part, you will create the nose and ears. While sculpting, Steve uses a tool which ...
Read MoreProfessional 3D artist Steve James, from Pixologic, recorded these amazing video tutorials to show you how to sculpt a head using ZBrushCore. He will go through the benefits of integrating 3D into his workflow and breaks down the steps he will be showing you in this series. This series has 6 parts and in this second part, you will create the eyes. While sculpting, Steve uses a tool which makes ZBrush ...
Read MoreProfessional 3D artist Steve James, from Pixologic, recorded these amazing video tutorials to show you how to sculpt a head using ZBrushCore. He will go through the benefits of integrating 3D into his workflow and breaks down the steps he will be showing you in this series. This series has 6 parts and in this first part, you will start off by creating a base. Into that base you´ll sculpt the ...
Read MoreInsun Kwon is Professor of Game Development at Savannah College of Art and Design in San Francisco. In the video below he is teaching us one way of sculpting hair or fur strands in ZBrush. When sculpting hair, many people will choose to use alphas. But the professor of Game Development recommends doing it manually, as it won’t have the same values and therefore be more realistic and appealing to the ...
Read MoreInsun Kwon is Professor of Game Development at Savannah College of Art and Design in San Francisco. In the video below he is teaching us one way of sculpting hair or fur strands in ZBrush. When sculpting hair, many people will choose to use alphas. But the professor of Game Development recommends doing it manually, as it won’t have the same values and therefore be more realistic and appealing to the ...
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