Why Clip Studio Paint and Wacom One are the Perfect Match

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Working on the go without compromise

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Designing Chicory’s Creatures with Alexis Dean-Jones

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Join the #WacomValentines Chain

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Introducing Wacom One: Drawing On Screen for Everyone

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Switching seamlessly between the real world and the virtual one

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Recovering, Relearning and Rebuilding: The Triumphant Story of One Artist’s Journey Back to the New Normal

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Making Your Wacom Intuos Mobile. Introducing Android Compatibility.

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Take Control of the Light with Photoshop

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A Conversation with Textile Designer Julia Hill

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terrain scans

Expansive Horizons

Creating Worlds for the Entertainment Industry Multidisciplinary artist and art director, Nick Hiatt, has a special superpower: world building. You may have seen his fantastic landscapes in some of the popular films and games he’s created including the ones in Star Wars, Thor, Star Trek, Destiny, Call of Duty, Halo and Lord of the Rings. […]

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Lessons learned

Lessons Learned in Game Art Production

Black River Studio’s Senior game artist, Ricardo Bess, works primarily on the studio’s mobile and VR games. As senior game artist, he’s responsible for bringing the art styles envisioned by the game designers to fruition. He also creates screen mockups, storyboards, animatics, paint-overs, concept art, UI, and level blockings that help both the game designers […]

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Designing Chicory’s Creatures with Alexis Dean-Jones

  A mysterious phenomenon’s drained all the color from the world, and only Pizza, a dog with a (borrowed) magic paintbrush can restore it. In the game’s one simple but wildly versatile mechanic, you use your cursor to splash hues across his world, causing different magical effects. In other words, yes, it’s literally a game […]

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