Start using 3D

3D Tools for Artists: A Basic Primer

3d models can be a crutch that keeps you from learning basic skills, but they can also be a powerful tool to take your art above and beyond what would be traditionally possible. Concept artists have been using them for ages as an integral part of their workflow, but they’re still underutilized in other genres.

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A Successful Launch for LightBox Expo 2019

Wacom is very proud to have sponsored the first annual LightBox Expo this past weekend in Pasadena, CA. Hats off to creators Bobby Chiu and Jim Demonakos for dreaming up a brilliant event that brought artists across the globe together for the ultimate celebration of art. LightBox at […]

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Photo by Deborah Coleman/Pixar

Visual Storytelling with Pixar’s Scott Morse

“Everything starts with story, and story starts with emotion and the visuals are really an embellishment on top of that. Your favorite movies, TV shows, comics, are memorable not for technical impressiveness of the CG or the linework, but “because they’ve emotionally marked themselves in your brain.” ~ Scott Morse

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All Things Animation With TheOneWithBear

It’s the final chapter of Sarajean Chung’s (AKA TheOneWithBear) fantastic Clip Studio Paint tutorials. Who’s cutting onions?! :'( Speaking of onions, Sarajean covers all things animation including onion skin, timeline, frames, […]

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shape motif

Good vs Bad Character Design: Tips and Tricks

Professional industry artists, Brent Noll and Maximus Pauson, of the popular YouTube channel BaM Animation break down good and bad character designs using the three fundamentals of clarity: silhouette, palette, and exaggeration.

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Tom Bancroft: Father of MerMay

Header image from Lipscomb University Tom Bancroft is the creator of MerMay and the head judge of our end-of-the-month contest.  Many of our contributors this year have worked for Disney, […]

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Animation Panelpalooza

One of the things we miss the most about the pre COVID19 times is attending conventions and tradeshows. We miss tabling with our friends, eating cashews and red bulls at […]

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Frame a frame com Julia Simas.

Motion graphics são peças de animação ou filmagem digital que criam a ilusão de movimento ou rotação e geralmente são combinadas com áudio para uso em projetos multimídia. Hoje trazemos […]

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Gesture drawing

Gesture drawing for performance

Professional storyboard artist, Mike Morris, gives insights about the practice and underlying philosophy of acting and performance for gesture drawing.

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Post-MerMay Profile: Whitney Pollett

This is the fifth in a series of interviews with hopefully, all eight artists who participated in the show we co-organized with Los Angeles’s Gallery Nucleus, then collaborated with each […]

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sincerity

Sincerity: Things I heard at Disney that I’ll never forget

It took me years to fully understand the concept of “being sincere” in your animation. In my mind, it means forgetting animation principles and feeling what your character is feeling. It’s only through that connection that your character will come to life and suspend the disbelief of the audience.

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