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How to Make Photo-Realistic Dragons – With Dan Katcher Part 2 – Hosted by B&H Photo

June 10, 2021 @ 2:00 pm - 3:00 pm


In the second class, we will delve into detailing. I will reveal the secret methods I used to make the elaborate scale patterns as seen on the Game of Thrones dragons. I will be using ZBrush, Photoshop and Keyshot to create these realistic skins, which you will be able to apply to any model. In addition to these technical lessons, I will share some tips to help artists interested in breaking into the film/TV business, and I’ll talk about where I see the industry heading.

About Dan Katcher:
Dan Katcher is a renowned Los Angeles-based creature designer for television, video games, and film. He is best known for his design of the dragons on HBO’s hit, Game of Thrones, which earned him Emmy recognition for seven straight seasons. Dan is currently working at Encore VFX on creatures for a number of DC Comic productions, including The Flash, Doom Patrol, and Supergirl.

Dan’s previous work includes the dinosaurs on Fox’s Terra Nova, alien designs for the Green Lantern film, creature designs for MTV’s Shannara Chronicles, and sculpts of the “Teenage Mutant Ninja Turtles” for Sideshow Collectibles, as well as many other works both public and private. Dan got his start creating collectibles in wax for Todd McFarlane Toys in New York.

Dan was trained in New York City at the School of Visual Arts, where he majored in Animation, and at the Art Students League, where he learned clay figurative sculpture from experts in the field. Dan later trained in both Maya and Z-Brush, and is considered a leader in his utilization of the latter platform. Dan credits his traditional art background for the depth of understanding of anatomy that sets his work apart.

To register for Part 2 this epic event, please click HERE


June 10, 2021
2:00 pm - 3:00 pm
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