How video games are made: the game development process with CG Spectrum, Part Two

By Wacom |
March 4, 2024
CG Spectrum logo


CG Spectrum
 is an online animation, visual effects, game design, and 3D visualization school, whose mission is to inspire and prepare industry-ready film, game, and visualization artists. Their online courses are some of the best in the industry for beginners and experienced creatives alike. Check out their website to see all of their offerings.

The below article was written byย Nadia Stefynย and originally appeared onย CG Spectrumโ€™s blog.

Want to know how video games are made? This article walks through the video game development process, and in particular, the ‘pipeline’ โ€“ an industry term that refers to the process of making a video game from scratch. This is Part Two of a two-part series, so be sure to check out Part One if you havenโ€™t already. The first part covered pre-production, and this part will cover production and post-production.

Production

Production is the longest stage of the pipeline, and itโ€™s all hands on deck. 

Ranging anywhere from 1 to 4 years, production is where the game really starts to take shape. The story is refined, assets (characters, creatures, props and environments) are created, the rules of play are set, levels and worlds are built, code is written, and so much more!

Almost everything in a video game is a conscious decision. This includes every character, environment, object, as well as the look, colors, sounds, level of difficulty, rules and point-scoring system.

However initial ideas donโ€™t always translate so well in reality, so as the work is being done, the game is being continuously tested and refined.

Letโ€™s take a look at the major game production milestones, and some of the key video game development jobs, keeping in mind that smaller teams will be required to undertake multiple roles, whereas a larger studio will have more staff, many of whom specialize in a particular aspect of production.

How video games are made the game development process 1
With players expecting movie-quality graphics, 75-90% of the game budget goes to artwork, according to industry veteran Troy Dunniway, who created CG Spectrum’sย game design coursesย (Image:ย Assassin’s Creed Odyssey, Ubisoft)

Production milestones:

There are a number of milestones to hit throughout the game development process. 

Prototype: This is the initial test of the game (which happens in pre-production and is described in detail above). Some games may never make it past this stage.

First playable: The first playable gives a much better idea of the look and gameplay. While it is still far from final, placeholders are replaced with higher-quality assets, and artwork is added.

Vertical slice: A vertical slice is a fully playable sample that can be used to pitch your game to studios or investors. Ranging from just a few minutes up to half an hour, a vertical slice provides a first-hand experience of your game.

Pre-alpha: The majority of the content is developed in the pre-alpha stage. At this point in game development, some big decisions will need to be made. Content may get cut, or new elements will need to be added to improve gameplay.

Alpha: The game is โ€œfeature completeโ€ meaning the main features have all been added and the game is fully playable from start to finish. Some elements, such as art assets may still need to be added, but controls and functionality should be working properly. The QA testers will be making sure everything is running seamlessly and reporting errors back to the team.

Beta: At this point, all the content and assets are integrated, and the team should be focused on optimization rather than adding new functions or features. 

Gold master: The game is final and ready to be sent to the publishing outlet and released to the public.

How video games are made the game development process 2
One of the best-selling games of all time,ย Minecraftย has over 100 million monthly active players

Key game development roles

Game dev roles will vary depending on the size and type of studio. These are some of the common positions you’ll find.

Project manager 

The project manager makes sure the game development process runs smoothly, milestones are met, risks are anticipated/mitigated, and team members are doing what theyโ€™re supposed to. They are often the centre of communication between the dev and design teams and executives. Project managers are exceptionally organized and must have excellent communication and people skills.

Game developers/programmers

Game programmers help develop games by turning design concepts into code to create fully playable games. (Read more: How to become a game programmer or the difference between game programming and game development.)

Programmers are often software engineers or computer scientists with a strong programming background, plus a combination of creativity, math skills and patience to successfully code ideas into interactive visuals and sounds. They ensure the game runs smoothly. 

There are many different aspects of programming, including:

  • Building a customized base engine for the game
  • Scripting functions, events, interactions
  • Creating physics (e.g. gravity differences in a game set in space)
  • Developing and modifying 3D graphic renders
  • Simulating artificial intelligence in opponents 
  • Adding sound effects, music, and voice-overs 
  • Implementing game logic and mechanics
  • Creating the user interface
  • Writing code specific to keyboard, mice, or joysticks
  • Making it possible for players to compete or cooperate via LAN or the internet
  • Developing custom tools 
  • Porting code between platforms
  • Implementing algorithms, addressing memory requirements and caching issues
  • Identifying and fixing bugs  

In larger studios, you will find specialists dedicated just to AI programming for the game, or employees who only work on the user interface.

Theย average programmer makes USD $59,010 per year, however, a senior or lead programmer can earn in excess of USD $100,000 per year. Aย game programming courseย can equip you with the skills to get your first game programming job in the industry.

Game designers

game designer is the creative driver of the game, and generally a cross between a writer and an artist, with some knowledge of programming.

The game design production pipeline section involves creating compelling stories, characters, goals, rules, and challenges that drive interactions with other characters, users, or objects. 

Designers may be responsible for:

  • Developing the storyline, character back-stories, and dialogue
  • Developing gameplay, rules, and the scoring system
  • Determining the level of difficulty
  • Building environments, ledges, obstacles, and objects
  • Level and world design
  • Programming/scripting
  • Digital editing

If working for a larger company, these tasks could resemble individual roles, which weโ€™ll cover next.

According to Payscale, the average game designer salary is USD $63,838, while a lead can make in excess of USD $93,926 (depending on experience, location, size of studio, and industry). Senior and technical designers may exceed this range. Check out our Game Design Courses to get an idea of the skills needed for a job in game design. (More reading: What is game design?

Level designers

A video game-level designer is responsible for creating interesting and fun levels. Their job is to keep the player focused on moving through the game and achieving their goal or mission while reducing the potential for confusion.

Because games are far more complex than they used to be, itโ€™s common at larger studios to find game designers dedicated just to level design. 

Level designers take inspiration from the concept art, photo reference, and GDD to sketch believable maps and create physical models of levels.ย 

Depending on the type of game and whether it is based on actual events (such as a WW2 battle), they may need to learn all about a particular period of history and research actual locations to ensure the level is realistic and believable. If the game is adapted from a book or movie, theyโ€™ll need to read/watch the original and look for clues. If the world is entirely fictional, theyโ€™ll need to use their creativity and draw inspiration from the concept art provided.

Then using a level editor (software used to design levels and maps), they build the levels, stages or missions. Their job can also include things like planning start and exit locations, determining where tunnels and hidden passageways will be, places where interactions or dialogue will take place, monster spawn points, trigger points where certain actions will take place, and much more.

Level designers are responsible for identifying and fixing bugs, such as players falling out of bounds or getting stuck and not being able to get out. The challenge with video games is that once the game is released, it is out of the designerโ€™s hands. The player can interact with the worlds in unexpected ways, bringing to light bugs which had gone unnoticed during development.

The level will likely see several versions before becoming final.

A level designer can earn on average USD $56,884 depending on studio and location. Senior or more experienced designers can demand a much higher salary.

If youโ€™re interested in becoming a level designer, the Game Design Course teaches the process of turning concepts into prototypes, how to make a level fun, ensure your level is visually interesting, incorporate storytelling, and build and script your level in a game engine.

Borderlands art style pioneer & ex-World Building Director for Gearbox Studios, Carl Shedd shares tips on starting your own AAA video game studio.

Game artists

Game artists can include concept artistsanimators3D modelers and FX artists

This group is responsible for bringing color, movement, and life to the game.

While a concept artist is mostly active during pre-production when theyโ€™re designing the initial look (typically in 2D), they may be brought in again later in the game development process if new elements are added or the game changes course. 

3D concept artist (which could be the same artist) uses digital sculpting software like ZBrush, Maya and Photoshop to create 3D props, assets and environments. Theyโ€™ll also add textures and details. 

How video games are made the game development process 3
3D concept art byย Krzysztof Luzny

3D modelers

3D modelers create models of people, objects, props, weapons, and environments which can then be textured and animated as needed. Modelers need to know how to gather and use high-quality reference materials, especially if theyโ€™re replicating real objects (e.g. an AK-47, Buzzard Attack Chopper, the Eiffel Tower, etc).

Modelers may use photos of the objects theyโ€™re creating, or drones if the object is much larger and they need an aerial view. If the game is all fantasy, theyโ€™ll need to reference the concept art and use their imagination to come up with something new and unique. (More reading: What is 3D texturing? 3D Modeler Career Pathway)

How video games are made the game development process 4
3d model by Victoria Passariello

Game animators

Game animators add depth and realism by adding believable movement to characters, objects, and environments. Theyโ€™ll create storyboards and map out key animation scenes that align with the gameโ€™s storyline.

Animators often need to conduct lots of research (e.g. observing how animals behave and interact with others if working on an animal-based game). Motion capture data can also be used to help create more lifelike animations. 

FX artists

FX artists give players a more immersive and entertaining experience by adding stunning effects such as explosions, smoke, fire and liquid simulations, and weather events such as rain, lightning, blizzards, etc.

Game FX artists tend to use software such as Houdini FX or Maya, but should also have experience game engines such as Unity or Unreal Engine 4.

Audio engineers / sound designers / composers

The sound experts develop realistic sound effects, record voice-overs/dialogue between characters, and create soundtracks that set the mood for players, adding suspense or audio cues (e.g. opening music, menu pause music, marking a victory, etc). 

QA (quality assurance) / video game testers

Video game testers are essential in the game development process! These people test games, look for bugs and ensure the game runs smoothly and instructions are clear for players. They report errors to the dev team in what’s sometimes known as a bug sheet.

Additional roles

Besides the game development roles mentioned above, larger studios may have the capacity to bring on a number of additional specialists, such as:

  • Quest designers
  • Combat designers
  • Writers
  • Interpreters and translators

Later in the game development process, the product team plays more of a role, helping to handle the marketing and distribution of the game.

Post-production

Once production is complete and the game has shipped, the game development process continues with some team members being relegated to maintenance (fixing bugs, creating patches) or creating bonus or downloadable content (DLC). Others may move onto the sequel or the next project.

A post-mortem or debrief may be held to discuss what worked/didnโ€™t work and determine what could be done better next time. All the design documents, assets and code are finalized, gathered and stored, in case they are needed in the future.

Additional game development resources:

If you want to make video games, understanding the game development process is essential.

Regardless of where your role sits within the pipeline, knowing every departmentโ€™s purpose and order will help you work efficiently and reduce costly problems down the track.ย 

You donโ€™t need to know how to do everyoneโ€™s job, but you will need to know how your work affects theirs and how to hand over usable work to the next stage of production. An understanding of the process will also make you more employable, as every major studio uses a video game production schedule.

Here’s some more reading to help you in your quest:


Want to learn more?

CG Spectrum logo

CG Spectrum is a game development school and Unreal Academic Partner offering specialized game artdesignprogramming, and game development courses for beginner and advanced students.

Be mentored by industry experts who have worked for Ubisoft, Microsoft, EA, and other major game studios and learn the game development process step by step, graduating with a portfolio of original work! 

Related posts:

Comparing Affinity vs. Adobe for designing a bookmark, with Vivienne Le

Comparing Affinity vs. Adobe for designing a bookmark, with Vivienne Le

Etherington Brosโ€™ Comics Crash Course #5: Concept art

Etherington Brosโ€™ Comics Crash Course #5: Concept art

Free or Affordable Clip Studio Paint Brush Sets for Manga Artists

Free or Affordable Clip Studio Paint Brush Sets for Manga Artists

Preparing Students for Careers Using Professional Tools: A Wacom Case Study

Preparing Students for Careers Using Professional Tools: A Wacom Case Study

Finance with Klarma

Shop now pay later with Klarma

Only on the US eStore

Shop now>

Connect with Wacom on social media

Black Friday Deals are here ๐Ÿ–ค๐ŸŽ๐Ÿ›’โฃ
Head to our Amazon store to discover our exclusive #BlackFriday deals. โฃ
Whether you're a beginner artist or a pro, we have something for you!โฃ
Head to the link in our bio or our stories to save! โฃ
Also check out Wacom accounts in your region to find what Black Friday exclusives we have in your area. โฃ
#christmasgifts #holiday #deals #shopping #amazon #wacomsale
54 0
Hey ๐Ÿ‘‹ Artists of Europe!

Weโ€™ve got some exciting news for you! ๐ŸŽ‰ Wacom Europe now has its very own INSTAGRAM ACCOUNT โ€” created just for YOU!

Follow @wacomeurope and get ready for:
โœจ Creative tips & tricks
๐ŸŽจ Get inspired by incredible artists
๐Ÿ“… Stay updated on local events
๐Ÿ’ก Enjoy exclusive promotions

Letโ€™s celebrate creativity together and join the Wacom community ๐Ÿš€

Follow us here ๐Ÿ‘‰ @wacomeurope 

#CreativeCommunity #WacomArtists #WacomCommunity
152 19
When the brain won't quit playing tricks ๐Ÿง ๐Ÿ‘ฏโ€โ™‚๏ธ๐Ÿ–Œ๏ธ
Switching to digital can be hard but not impossible, right @lplucas? 
What are some of the things you struggle with as you transition from analog to digital? Tell us in the comments ๐Ÿ‘‡๐Ÿผ
#madewithwacom #digitalartist #digitalart #artistsoninstagram #artistlife #wacomtablet #wacomtips
1599 15
Have you ever considered becoming a jewelry designer?ย 

As part of #CareerDevelopmentMonth, we're excited to share a handful of diverse careers among Wacom users. โœ๏ธโฃ
โฃ
Meet Quincy Vadan (@champagne_corpse), an independent jewelry designer and the artist-owner of Vadan Jewelry. Quincy shares his entire process for creating a three-piece capsule collection. His setup, including the Wacom #CintiqPro, makes it possible for him to remain completely independent and to take charge of the vast majority of his creative process.โฃ
โฃ
Head to the link in bio to watch the full video!โฃ
โฃ
#Wacom #MadeWithWacom #WacomForEducation #Jewelry #JewelryDesigner #SilverJewelry #ConnectedInk #ConnectedInk2024
147 21
Register for an amazing FREE webinar TOMORROW at 1pm PST with the amazing @aaronblaiseart! โ„๏ธ๐Ÿปโ€โ„๏ธ๐Ÿค

Learn from one of our favorite animation mentors as he walks us through the process of creating amazing animal characters like the main character of his animated short, Snowbear.ย 

Sign up through the link in our bio โ˜๐Ÿผ
#wacomwebinar #wacomconnectedink #digitalart #artwebinar
567 10
Want to learn how to create licenses for your artwork? @zeythehuman walks you through how to easily set up licenses* in Wacom Yuify, ensuring your work is protected. From using templates to customizing your own agreements, it has never been easierย  to manage your creative rights.

Ready to protect your art?๐Ÿ”‘
Register for free at Yuify.com
โ€Œ
*Yuify Licensing is only available in selected regions and may require additional agreements for specific cases not covered by the License Builder.

#WacomYuify #Yuify #CreativeRights #DigitalRightsManagement
110 1
Let's dive in with @alexferreiraa to learn how to improve our poses using the #WacomMovink and the 2D workflow to push them to the next level. Check out the full video through the link in our bio or head to @animationflow.academy YouTube channel.ย 
#animationflow #madewithwacom #characteranimation
306 4
Looking for a gift that will thrill a 7-year-old, a dad, or a co-worker? ๐ŸŽโฃ
Get them a #WacomIntuos!โฃ
โฃ
Perfect for sketching, animation, comics, photo retouching, and note-taking, it's a gift that will keep on giving. โฃ
โฃ
Now on sale on the Wacom US estore ๐Ÿท๏ธโฃ
#WacomSale
186 1
When author and @verabee had a fast deadline approaching, she was away from home and away from her usual work setup ๐Ÿ˜ฑ

Enter Wacom Movink, a truly portable and powerful pen display she could use anywhere.

Watch the full video on our YouTube to hear her full #WacomMovink review, and to see her spot illustration process. And make sure to look out for Return to Sender, publishing in 2025!
#movink #creativeprofessionals #madewithwacom
#creativesonthego #digitalart
157 0
@zeythehuman reminds us that sharing your art with the world is essential, but so is protecting it. Yuify helps artists safeguard their work and identity, so you can showcase your creativity without worry.

๐Ÿ”’ Want to know how to protect your art? Visit Yuify.com for more info. Now available for @clipstudioofficial 

#WacomYuify #Yuify #CreativeRights #DigitalRightsManagement
131 6