We share to inspire, challenge and excite your imagination. A daring place for all creatives.

What is Mechanical Design in Manga and Anime?

We all know that Japanese culture has always had a deep fascination with robots and technology, as displayed throughout the years in a lot of ...

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Cook with and draw with us

We hope this blog article will make you want to do some grocery shopping once you finish reading it. 😊 Watching Japanese anime and not being ...

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Wacom Presents: The Heartists (part 2)

This spring Maya and Yehuda Devir, creators of the popular webcomics One of Those Days, released a new YouTube mini-series called The Heartists, made in ...

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Wacom presents: The Heartists (part 1)

Whether you are a lifelong comic fan or just someone who enjoys scrolling through social media once in a while, I can assure you that ...

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11 Reasons why you should start your digital art journey

Once I began my digital art adventure I instantly fell in love. These are just some of the reasons why I believe every artist, beginner ...

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Jellyfish: working in a virtual world since 2015

Jellyfish started as a two-man band back in 2001, and since then has grown into one of the most respected visual effects and animation studios ...

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BASES DEL CONCURSO FOTOGRÁFICO “Lídia Vives for Wacom”

Fecha de vencimiento: 16 de junio de 2021 Premio: Wacom Intuos Pro M Participantes: Estudiantes de arte y profesionales de la fotografía residentes en el continente Europeo Temática: ...

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OTOY Sculptron 1.0 &Wacom

OTOY launches SculptronTM 1.0 bringing the industry’s first real time GPU mesh sculpting and animation toolset to the OctaneRender ecosystem – available to buy since MARCH ...

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Wacom’s Deep Dive with Carlos Villareal in Barcelona, Spain.

Hola Carlos! Gracias por tu tiempo.Thank you for your time and for sharing your experience with our community. Let's jump right into it: Carlo's latest creation 1-Thanks ...

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Foundry: How the Wacom Cintiq Pro 24 pairs perfectly with post-production workflows including Katana, Nuke and Mari

This blog post was written by Elise Testa, Foundry It’s an all-too-common scene amongst artists, particularly in the visual effects space: technical friction, round-tripping between packages and ...

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Goodbye Kansas Studios: Character design in a complex remote workflow with Wacom and Teradici

In this case study, Jonas Skoog from Goodbye Kansas Studios shares insights in the character work for Cyberpunk 2077 and how they get the most ...

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Wacom wins Innovation in Media Award

We are delighted and glad to be part of this fantastic initiative along with our partner: GoToClient. Wacom has always been a Technology Leader and ...

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